
(Source: GameFAQS (ReyVGM), GSCentral (Ugetab)) Level Select
#CONTRA NES BOSS 5 CODE#
Since the US version disables the code, the Game Genie code 418A-0F0D is required therein. In the Japanese version, quickly press Right, Down, Down+Right, X (a Shoryuken command) at the title screen for the sound test. Since the US version disables the code, the Game Genie code D987-AFA4 is required therein. To disable the effect, simply go to the Options screen and adjust the starting number of lives to anything other than 30. The code will remain in effect, even after a soft reset during gameplay. If done correctly, you will hear the player dying sound effect. Curiously, they're all references to Ryu and Ken's special move inputs from the Street Fighter series.Īt the title screen, move the cursor at your desired game mode and then quickly press Down, Down+Right, Right, Start (a Hadoken command). There are 3 cheat codes in the Japanese version that were disabled in the international versions. The image used was changed from the two main characters in dress uniform for the Japanese and American version to a close-up of a Probotector (similar to the one used in the opening) for the European version. The final score screen is only shown when the game is cleared on Hard in all three versions. The text was changed in the international versions. And on Hard mode, a friendly version of the man-faced dog from the first stage is added. On Normal mode, there is a kid added to the crowd.


In the Japanese version, the credits and ending celebration is shown in all difficulty modes with the celebration screen containing a few subtle differences depending on the difficulty. In the international versions, the team names for Arcade, Famicom, and Game Boy were updated and "Very Thanks" was changed to "Many Thanks". (Translations: divingkataetheweirdo) Credits Japan Strangely, the main characters were removed on the image where they encounter the brain in the European version. You are the real hero! Your name will eternally go down in history for many people.ĭue to the localization choices of the two previous Contra games, the timestamps on the images were removed in the international versions, instead of adjusting them. In the international versions, the only difference from Easy Mode is the scrolling starfield in the background.Ĭongratulations!! Finally, you have achieved a perfect victory. The international versions don't let you see the credits and only let you hear its music, so the "Try Normal Mode" was replaced with a "Push Start Key" notice.Īs the ending image montage is also displayed on Normal Mode in the Japanese version, the message is placed at the bottom of the screen. The Japanese version lets you know that there is still a true final boss left to defeat on higher difficulty settings.

Good job!! However, you didn't completelyĬhallenge yourself in a higher class mode In the international versions it was changed to yellow. In the top-view stages, the Japanese version uses a metallic color with red outlines for its text. Like in the intro, the European version replaced Bill Rizer and Lance Bean (Jimbo and Sully in the North American version) with the robots RD-008 and RC-011. The irony is that the color-coded text would have been even better suited for the European version as the humans are animated when they speak, while the robots are not. The European version replaced the humans with robots, and removed the color-coded text altogether. The North American version doesn't use colored outlines on the text that was used in the Japanese version.

Like other Contra titles, the European release replaced the player characters with robots in order to circumvent German laws prohibiting the sale of violent games to minors.ĭue to not being a direct translation, the big red scrolling text in the intro differs slightly in content between versions. The readable portion of the text is as follows:įor comparison's sake, the standard message used in their arcade games (this instance taken from Asterix, version JAD): An unused, slightly corrupted arcade-style copyright warning can be found at ROM address 4F838 in all three versions of the game.
